danke
ocb
p.s. hoffenlich richtig gepost

Code: Alles auswählen
//ATI, NVIDIA
seta r_ati_fsaa_samples "0" // Antialiasing für ATI (0=aus)
seta r_nvidia_fsaa_samples "0" // Antialiasing für NVIDIA (0=aus)
seta r_ext_texture_filter_anisotropic "0" // Anisotropische filterung (0=aus)
// Grafik-Tweaks
seta r_colorbits "0" // Default = 0
seta r_customaspect "1"
seta r_customwidth "1024"
seta r_customheight "768"
seta r_depthbits "0" // Default = 0
seta r_detailtextures "1" // Default = 1
seta r_displayrefresh "100"
seta r_dlightBacks "0"
seta r_drawSun "0"
seta r_dynamiclight "0"
seta r_ext_compressed_textures "1"
seta r_facePlaneCull "0" // Standard = 0 (1 bringt hier über 5 fps!!!)
seta r_fastSky "0" // Himmelsdarstellung (Monochrome=1 oder farbig=0)
seta r_finish "1" // Bei 1 werden Verzögerungen der Eingabegeräte kompensiert (input delays)
seta r_flares "0"
seta r_fullbright "0"
seta r_fullscreen "1"
seta r_gamma "2.20000"
seta r_highQualityVideo "1"
seta r_ignoreFastPath "0"
seta r_ignoreGLErrors "1"
seta r_inGameVideo "0"
seta r_intensity 1.4
seta r_lodbias "1" // Default = 1
seta r_lodCurveError "0" // Default = 100
seta r_mapoverbrightbits "2.9" // Default = 2, Schattendarstellung
seta r_mode "-1" // 6=1024x768, 4=800x600, 7=1152x864
seta r_normallength "0.5"
seta r_oldMode ""
seta r_overbrightbits "0" // Default = 0
seta r_picmip "0" // Default = 1 (0 vorher)
seta r_picmip2 "0"
seta r_primitives "0"
seta r_railCoreWidth "1"
seta r_railSegmentLength "32" // 32
seta r_railWidth "16"
seta r_rmse "0.0"
seta r_roundImagesDown "1"
seta r_simpleMipMaps "1"
seta r_stencilbits "0"
seta r_subdivisions "999" // Default = 4 (s. Railgun => Schienen)
seta r_swapInterval "0" // Triple Screen Buffers (vsync off)
seta r_texturebits "32" // für Farbauflösung (Himmel) Def.: 32 Bit Qualität:
seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR" // GL_NEAREST (many pixelblocks) schlecht
// GL_LINEAR_MIPMAP_LINEAR (trilinear) hoch
// GL_LINEAR_MIPMAP_NEAREST (Bilinear) gut
// GL_LINEAR gut
seta r_trisColor "1.0 1.0 1.0 1.0"
seta r_vertexLight "1"
//