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Day of Defeat high fps config

Verfasst: So 21. Aug 2005, 17:54
von TommyLegiona
hi...könnte mir wer eine config für dod schicken (oder userconfig)
indem alles niedrig eingestellt is also wirklich ALLEs das es auf so einer ruine wie 501mhz läuft
thx

Re: Day of Defeat high fps config

Verfasst: So 21. Aug 2005, 18:11
von City][Schubi
TommyLegiona hat geschrieben:Macht ist das Ziel,doch zu viel Macht bringt den Tot
Tipp: TOD

Und wieviele FPS moechtest du denn mindestens zusammenbekommen?

Verfasst: So 21. Aug 2005, 18:11
von Tittenfee*
ich war maln sehr erfolgreicher dod spieler aber atm leider net mehr weil der letzte patch einfach vieles kaputt gemacht hat


frage ist in welchem forum du hier bist :) ...

weiss net obs hier massig dod spieler gibt

naja

Verfasst: So 21. Aug 2005, 18:22
von TommyLegiona
naja ich habs einfach versucht lol ... ich poste mal hier die config vielleicht weis jemand was man dran machen kann:

Config 1:



// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+use"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "," "changeteam"
bind "/" "dropobject"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "dropammo"
bind "[" "invprev"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "voice_menu3"
bind "c" "voice_menu1"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "dropammo"
bind "i" "+mapzoom"
bind "j" "dropobject"
bind "l" "changeclass"
bind "m" "changeteam"
bind "n" "impulse 100"
bind "o" "+map"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "voice_menu2"
bind "w" "+forward"
bind "x" "+commandmenu"
bind "y" "messagemode"
bind "z" "prone"
bind "~" "toggleconsole"
bind "BACKSPACE" "drop"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+moveleft"
bind "RIGHTARROW" "+moveright"
bind "ALT" "+strafe"
bind "CTRL" "+jump"
bind "SHIFT" "+speed"
bind "F5" "snapshot"
bind "INS" "voice_menu2"
bind "DEL" "lastinv"
bind "PGDN" "voice_menu1"
bind "PGUP" "voice_menu3"
bind "END" "+commandmenu"
bind "KP_LEFTARROW" "+voicerecord"
bind "KP_END" "prone"
bind "KP_INS" "+duck"
bind "MWHEELDOWN" "invprev"
bind "MWHEELUP" "invnext"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "+reload"
_ah "0"
_cl_minimap "0"
_cl_minimapzoom "1"
_snd_mixahead "0.1"
ati_npatch "0.0"
ati_subdiv "0.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1.000000"
cl_allowdownload "1"
cl_allowupload "1"
cl_autoreload "1"
cl_backspeed "400"
cl_bulletejects "1"
cl_cmdbackup "2"
cl_cmdrate "30"
cl_corpsestay "10"
cl_cutscenes "1"
cl_dlmax "128"
cl_dmshowflags "1"
cl_dmshowgrenades "1"
cl_dmshowmarkers "1"
cl_dmshowobjects "1"
cl_dmshowplayers "1"
cl_dmsmallmap "1"
cl_download_ingame "1"
cl_drawmodels "1"
cl_drawplayermodels "1"
cl_dynamic_xhair "0"
cl_dynamiclights "1"
cl_fog "0"
cl_fog_blue "192"
cl_fog_density "0.0"
cl_fog_end "3500.0"
cl_fog_green "192"
cl_fog_red "192"
cl_fog_start "10.0"
cl_forwardspeed "400"
cl_himodels "0"
cl_hud_ammo "1"
cl_hud_health "1"
cl_hud_msgs "2"
cl_hud_objectives "1"
cl_hud_objtimer "1"
cl_hud_reinforcements "1"
cl_hudfont "1"
cl_idealpitchscale "0.8"
cl_identiconmode "1"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_numshotrubble "5"
cl_particlefx "1"
cl_timeout "60"
cl_updaterate "20"
cl_vsmoothing "0.05"
cl_weatherdis "1100"
cl_xhair_style "0"
con_color "255 155 50"
console "1.000000"
crosshair "0"
dodcredits "0"
fps_max "99.0"
fps_modem "0.0"
gamma "2.500000"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "0"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.8"
mp_decals "0.000000"
name "Tommy Legiona"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "6.650000"
skin ""
suitvolume "0.250000"
sv_aim "1"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "0.800000"
+mlook
exec userconfig.cfg


Config 2 :

// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "," "changeclass"
bind "." "changeteam"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "voice_menu3"
bind "c" "voice_menu1"
bind "d" "+moveright"
bind "e" "+use"
bind "n" "impulse 100"
bind "g" "drop"
bind "h" "dropammo"
bind "j" "dropobject"
bind "l" "+mapzoom"
bind "m" "+map"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "voice_menu2"
bind "w" "+forward"
bind "x" "+commandmenu"
bind "y" "messagemode"
bind "z" "prone"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F5" "snapshot"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "f" "+voicerecord"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
_ah "1"
_snd_mixahead "0.1"
ati_npatch "0.0"
ati_subdiv "0.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1.000000"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_bulletejects "1"
cl_cmdbackup "2"
cl_cmdrate "30"
cl_cutscenes "1"
cl_dlmax "128"
cl_dmshowflags "1"
cl_dmshowgrenades "1"
cl_dmshowmarkers "1"
cl_dmshowobjects "1"
cl_dmshowplayers "1"
cl_dmsmallmap "1"
cl_download_ingame "1"
cl_dynamic_xhair "1"
cl_easymode "1"
cl_fog "0"
cl_fog_blue "192"
cl_fog_density "0.0"
cl_fog_end "3500.0"
cl_fog_green "192"
cl_fog_red "192"
cl_fog_start "10.0"
cl_forwardspeed "400"
cl_himodels "0"
cl_hud_ammo "1"
cl_hud_health "1"
cl_hud_msgs "2"
cl_hud_objectives "1"
cl_hud_objtimer "1"
cl_hud_reinforcements "1"
cl_idealpitchscale "0.8"
cl_identicon "1"
cl_lc "1"
cl_logocolor "Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minimap "2"
cl_minimapzoom "1"
cl_numshotrubble "5"
cl_particlefx "1"
cl_timeout "60"
cl_updaterate "20"
cl_vsmoothing "0.05"
cl_weatherdis "1100"
con_color "255 155 50"
console "1.000000"
crosshair "1.000000"
dodcredits "0"
fps_max "99.0"
fps_modem "0.0"
gamma "2.500000"
gl_dither "1"
gl_flipmatrix "0"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_classautokill "0"
hud_fastswitch "0"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3Volume "0.8"
mp_decals "300"
name "Player"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "3.000000"
skin ""
suitvolume "0.250000"
sv_aim "1"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "0.800000"
+mlook
+jlook
exec userconfig.cfg


bitte BEIDE verändern o.o


postet aber nur das verändert also so:

beispiel:

Config 1:

ati_npatch "0.0"



Config 2:

ati_subdiv "0.0"



thx ^^

Verfasst: So 21. Aug 2005, 20:12
von kc2k
Tittenfee* hat geschrieben:ich war maln sehr erfolgreicher dod spieler
und warum weißt du dann nicht, wie man selber sich ne cfg bastelt?

Verfasst: So 21. Aug 2005, 21:53
von Tittenfee*
kc2k hat geschrieben:
Tittenfee* hat geschrieben:ich war maln sehr erfolgreicher dod spieler
und warum weißt du dann nicht, wie man selber sich ne cfg bastelt?
hab ich irgendwo gesagt das ich net weiss wie man ne cfg macht ?

und alleine fps will er wissn ... da hatte ich halt keine probleme machst details auf low und dann die auflösung .. soviel kannste da net umstellen ..

und ich glaub net um "pro" oder "gut" zu seien muss man der cfg gott sein ..
da gibbet net sowas das du mit max fps z.b. weiter springen kannst oda sowat ..

die meisten sachen wie fog usw. das man eh durch die details ausstellt erklären sich doch von alleine

doch klar

Verfasst: So 21. Aug 2005, 22:18
von TommyLegiona
naja mann kann gl_nearest und so nit in optionen einstellen O__O

Verfasst: So 21. Aug 2005, 22:35
von Tittenfee*
wenn du weisst was es ist dann kannst es doch auch umstellen weiss net ob man mir jetzt irgendwas vorwerfen soll ^^

sonst frag halt im dod forum nach oder schau da im cfg forum ..

ya

Verfasst: So 21. Aug 2005, 23:32
von TommyLegiona
yo mach ich thx nochmal für dich versuchte hilfe =>