ein festllegen das maxmimal verfügbaren RAMS hilft da wunder

seit 1.02 läufts bei mir hast rein
>>>> seta com_hunkMegs "82"
und wenn der server steht einfach eure servercfg ausführen
am besten bastelt ihr euch ne server cfg
server cfg bsp:
set g_password "xxxx" // set to password protect the server
set sv_privateclients "0" // if set > 0, then this number of client slots will be reserved for connections
set sv_privatepassword "" // that have "password" set to the value of "sv_privatePassword"
set rconpassword "xxxxx" // remote console access password
set refereePassword "xxxxx" // referee status password
// DL, RATE
set sv_maxRate "13000" // 10000 standard but poor for ET
set sv_dl_maxRate "42000" // increase/decerease if you have plenty/little spare bandwidth
set sv_allowDownload "0" // global toggle for both legacy download and web download
set sv_wwwDownload "0" // toggle to enable web download
set sv_wwwBaseURL "" // base URL for redirection
set sv_wwwDlDisconnected "0" // tell clients to perform their downloads while disconnected from the server
set sv_wwwFallbackURL "
www.my-url.de" // URL to send to if an http/ftp fails or is refused client side
// MOTD ETC
set sv_hostname "mein ET server" // name of server here
set server_motd0 "willkommen..." // message in right corner of join screen here
set server_motd1 "......."
set server_motd2 "......."
set server_motd3 "......."
set server_motd4 "......."
set server_motd5 "......."
// MISC SETTINGS
set g_heavyWeaponRestriction "100"
set g_antilag "1"
set g_altStopwatchMode "0"
set g_autofireteams "1"
set g_complaintlimit "3"
set g_ipcomplaintlimit "3"
set g_fastres "0"
set g_friendlyFire "1"
//set g_gametype "4" // Game type should be set from map rotation script
set g_minGameClients "8"
set g_maxlives "0"
set g_alliedmaxlives "0"
set g_axismaxlives "0"
set g_teamforcebalance "1"
set g_noTeamSwitching "0"
set g_voiceChatsAllowed "4"
set g_doWarmup "0"
set g_warmup "30"
set g_spectatorInactivity "0"
set sv_floodProtect "1"
set sv_allowDownload "1"
set sv_pure "1"
set sv_minping "0"
set sv_maxping "0"
set match_latejoin "1"
set match_minplayers "0"
set match_mutespecs "0"
set match_readypercent "100"
set match_timeoutcount "0"
set match_warmupDamage "1"
set team_maxplayers "0"
set team_nocontrols "1"
set pmove_fixed "0"
set pmove_msec "8"
// LMS ONLY SETTINGS
set g_lms_teamForceBalance "1"
set g_lms_roundlimit "3"
set g_lms_matchlimit "2"
set g_lms_currentMatch "0"
set g_lms_lockTeams "0"
set g_lms_followTeamOnly "1"
// VOTING
set g_allowVote "1"
set vote_limit "5"
set vote_percent "50"
set vote_allow_comp "0"
set vote_allow_gametype "0"
set vote_allow_kick "1"
set vote_allow_map "1"
set vote_allow_matchreset "1"
set vote_allow_mutespecs "0"
set vote_allow_nextmap "1"
set vote_allow_pub "0"
set vote_allow_referee "0"
set vote_allow_shuffleteams "1"
set vote_allow_swapteams "1"
set vote_allow_friendlyfire "0"
set vote_allow_timelimit "0"
set vote_allow_warmupdamage "0"
set vote_allow_antilag "0"
set vote_allow_balancedteams "0"
set vote_allow_muting "0"
// PUNKBUSTER (siehe ligaseiten)
// sv_punkbuster is a readonly variable. Use +set sv_punkbuster on command line or use the command pb_sv_enable in the console
pb_sv_enable
//Bitte auch PB FAQ Lesen für weiter Optionen!!!!
// LOGGING
set g_log "etserver.log" // Game logging
set g_logsync 0
set logfile 0 // Console logging ( 1: enable 2: enable and sync )
// MAP ROTATION
exec campaigncycle // Campaign mode (immer 3 Maps mit den selben XP Punkten)
//exec campaigncomplete // Campaign mode (alle 6 Maps mit den selben XP Punkten)
//exec objectivecycle.cfg // Objective mode
//exec lmscycle.cfg // Last Man Standing mode
// einzelne maps laden mit "map rader" jedoch darauf achten gametyp dazu verändern in 2
// WATCHDOG
// in case the game dies with an ERR_DROP
// or any situation leading to server running with no map
//set com_watchdog 10 // defaults 60
//set com_watchdog_cmd "exec campaigncycle.cfg" // defaults to quit