ET:QW Beta SDK 1.2r2

News rund um das Thema Enemy Territory QuakeWars
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niGhteviL
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ET:QW Beta SDK 1.2r2

Beitrag von niGhteviL »

<img src="banner/quakewars.png" align="left" border="0">Das Enemy Territory: QUAKE Wars Software Development Kits steht für euch in einer neuen Beta zum Download bereit. Das SDK wird keine Megatexturen oder Source-Texturen enthalten. Diese werden später separat veröffentlicht. Dafür sind folgende Sachen enthalten.


<blockquote>We've got a new revision of the Enemy Territory: QUAKE Wars Beta SDK for you today. This new version has a number of fixes and improvements, including the following:

* editWorld fixes: Added Create Brush dialog to allow for precise sizing and positioning of new brushes
* Removed do-nothing "Subtract" entry from the CSG menu
* Merged duplicate Camera menu entries in the View Menu
* Fixed camera window flickering/not drawing properly
* Fixed preferences not loading in some cases
* Fixed initial locations of Z and YZ windows
* Fixed sorting of filenames with different extensions in the file browser
* Fixed compiler crashing if there was no worldspawn
* Fixed manually entering patch subdivisions not updating the patch

* General changes: Added a few additional models to the model_gallery world
* Added support for (and generated) a blacklist for materials, atmospheres, etc. so that they don't clutter up the media browsers
* Merged MegaBuild with the SDK Launcher
* Fixed warnings when compiling generated scripts
* Fixed generated scripts not copying all necessary files to fs_savepath </blockquote>
Click here to download the File ETQW-SDK-1.2 Beta r2 (115 MB)
:pw?: :city:
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