Verfasst: Do 23. Jul 2009, 01:40
neue infos nicht ganz neu aber egal -.-
angeblich leaked.
* Multiplayer is faster than what we've seen in singleplayer footage
* ...but it's not as fast as Enemy Territory (but faster than Call of Duty)
* Jumping is pretty similar to Enemy Territory: Quake Wars, and it is possible to go pretty quickly
* Shooting from the hip is reminiscent of Enemy Territory, with the spread perhaps a bit higher - but nowhere near as high as in Call of Duty
* You can sprint and shoot from the hip at the same time
* Ironsight is "not bad at all" - used mainly for long-range shooting, and harder to control in F2F combat
* Melee will be pretty similar to Call of Duty - "one punch from any direction and enemy is down"
* Maps will be of roughly the same size as the ones in ET
* Most of the gameplay will be in closed areas
* Five gameplay types: Capture the Flag, Stopwatch, Last Man Standing, Deathmatch, Team Deathmatch
* Stopwatch is the same as ET, but with more objectives required to complete a map
* You will not need a "monster PC" to run the game, and graphic tweakings are possible
* Two types of medics - one with medipacks/ammopacks, one with the reviving kit - cannot have both
* Reviving is not only done with a syringe, and will take 3-4 seconds. If both medics are present, reviving is double-time
* Artillery is here, but no airstrikes
* Soldier class has many weapons to choose from, and is the most versatile
* The Engineer with rifle is also very powerful - can snipe the same as a soldier, otherwise has a similar role to in ET
* Supernatural power The Veil is used in MP - but only in certain areas and for some objectives. Used differently than in SP, sometimes like UAV in COD4, and will only last a few seconds
* Two headshots or five bodyshots to kill someone ("hitboxes are a bit weird at the moment")
* Gun sounds are similar to CoD:WaW
* Flamethrower is virtually identical to the one in CoD:WaW
Q: http://games.on.net/article/6195/Wolfen ... leaked.../
angeblich leaked.
* Multiplayer is faster than what we've seen in singleplayer footage
* ...but it's not as fast as Enemy Territory (but faster than Call of Duty)
* Jumping is pretty similar to Enemy Territory: Quake Wars, and it is possible to go pretty quickly
* Shooting from the hip is reminiscent of Enemy Territory, with the spread perhaps a bit higher - but nowhere near as high as in Call of Duty
* You can sprint and shoot from the hip at the same time
* Ironsight is "not bad at all" - used mainly for long-range shooting, and harder to control in F2F combat
* Melee will be pretty similar to Call of Duty - "one punch from any direction and enemy is down"
* Maps will be of roughly the same size as the ones in ET
* Most of the gameplay will be in closed areas
* Five gameplay types: Capture the Flag, Stopwatch, Last Man Standing, Deathmatch, Team Deathmatch
* Stopwatch is the same as ET, but with more objectives required to complete a map
* You will not need a "monster PC" to run the game, and graphic tweakings are possible
* Two types of medics - one with medipacks/ammopacks, one with the reviving kit - cannot have both
* Reviving is not only done with a syringe, and will take 3-4 seconds. If both medics are present, reviving is double-time
* Artillery is here, but no airstrikes
* Soldier class has many weapons to choose from, and is the most versatile
* The Engineer with rifle is also very powerful - can snipe the same as a soldier, otherwise has a similar role to in ET
* Supernatural power The Veil is used in MP - but only in certain areas and for some objectives. Used differently than in SP, sometimes like UAV in COD4, and will only last a few seconds
* Two headshots or five bodyshots to kill someone ("hitboxes are a bit weird at the moment")
* Gun sounds are similar to CoD:WaW
* Flamethrower is virtually identical to the one in CoD:WaW
Q: http://games.on.net/article/6195/Wolfen ... leaked.../