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rtcw and wolfbot (old school help)
Verfasst: Mo 9. Feb 2015, 15:41
von dellbattery
Hi, I have a problem with rtcw 1.4b mp on a linux server and the wolfbot mod 1.5
Everything works fine and the bots are ok and working with all the maps working fine in /rcon map mp_whatever.
The game is working fine and runs great.
IP: 198.50.147.37 : 27992
Here is my problem ...
In the in game "Vote Menu" I have set "Next Map" and "Swap Teams"
Swap team works fine but next map just sends me to the same map.
I've tried a few different things in cfg files but nothing seems to work.
Any help would be appreciated

Possibly a hex edit somewhere?
Re: rtcw and wolfbot (old school help)
Verfasst: Di 10. Feb 2015, 00:26
von Rhino Cracker
Do you have a working map rotation with different maps inside?
By using /rcon map mp_whatever you will jump out of your rotation/match and just load a single map once (maybe trapping you in a single-maps-rotation without starting your rotation again).
Re: rtcw and wolfbot (old school help)
Verfasst: Di 10. Feb 2015, 07:09
von dellbattery
I do have a rotation.cfg but it doesn't seem to be working / loading
do I have to 'exec rotaion.cfg' ? do I need to setup a variable in the system.cfg?
//~~~~~~~~~~ rotation.cfg
set m_rotate1_1 "set g_gametype 5 ;"map mp_beach ; set nextmap vstr m_rotate1_2"
set m_rotate1_2 "set g_gametype 5 ;"map mp_base ; set nextmap vstr m_rotate1_3"
set m_rotate1_3 "set g_gametype 5 ;"map mp_village ; set nextmap vstr m_rotate1_4"
set m_rotate1_4 "set g_gametype 5 ;"map mp_sub ; set nextmap vstr m_rotate1_5"
set m_rotate1_5 "set g_gametype 5 ;"map mp_chateau ; set nextmap vstr m_rotate1_6"
set m_rotate1_6 "set g_gametype 5 ;"map mp_rocket ; set nextmap vstr m_rotate1_7"
set m_rotate1_7 "set g_gametype 5 ;"map mp_dam ; set nextmap vstr m_rotate1_8"
set m_rotate1_8 "set g_gametype 5 ;"map mp_assault ; set nextmap vstr m_rotate1_9"
set m_rotate1_9 "set g_gametype 5 ;"map mp_castle ; set nextmap vstr m_rotate1_1"
Re: rtcw and wolfbot (old school help)
Verfasst: Di 10. Feb 2015, 08:45
von dellbattery
This seems to load the 1st map in ok but when next map is pressed in game it just goes back to the 1st map
exec rotation.cfg
vstr m_rotate1_1
Re: rtcw and wolfbot (old school help)
Verfasst: Mi 11. Feb 2015, 06:48
von dellbattery
Fixed

I had too many "quotes" in the wrong places and also I put into server.cfg file
// Map
// map mp_village
set m_rotate1_1 "set g_gametype 5; map mp_beach; set nextmap vstr m_rotate1_2"
set m_rotate1_2 "set g_gametype 5; map mp_base; set nextmap vstr m_rotate1_3"
set m_rotate1_3 "set g_gametype 5; map mp_village; set nextmap vstr m_rotate1_4"
set m_rotate1_4 "set g_gametype 5; map mp_sub; set nextmap vstr m_rotate1_5"
set m_rotate1_5 "set g_gametype 5; map mp_chateau; set nextmap vstr m_rotate1_6"
set m_rotate1_6 "set g_gametype 5; map mp_rocket; set nextmap vstr m_rotate1_7"
set m_rotate1_7 "set g_gametype 5; map mp_dam; set nextmap vstr m_rotate1_8"
set m_rotate1_8 "set g_gametype 5; map mp_assault; set nextmap vstr m_rotate1_1"
vstr m_rotate1_1
Re: rtcw and wolfbot (old school help)
Verfasst: Fr 13. Feb 2015, 13:26
von Rhino Cracker
This is the end of my server.cfg:
Code: Alles auswählen
exec objectivecycle.cfg
set com_watchdog 60
set com_watchdog_cmd "exec objectivecycle.cfg"
and that's my objectivecycle.cfg:
Code: Alles auswählen
set d1 "set g_gametype 2 ; map goldrush ; set nextmap vstr d2"
set d2 "set g_gametype 2 ; map oasis ; set nextmap vstr d3"
set d3 "set g_gametype 2 ; map fatal_mill_b4 ; set nextmap vstr d4"
set d4 "set g_gametype 2 ; map saberpeak_final ; set nextmap vstr d5"
set d5 "set g_gametype 2 ; map baserace_b3a ; set nextmap vstr d6"
set d6 "set g_gametype 2 ; map venice ; set nextmap vstr d7"
set d7 "set g_gametype 2 ; map bucket_v2 ; set nextmap vstr d8"
set d8 "set g_gametype 2 ; map am_hydro_dam ; set nextmap vstr d1"
vstr d1