Hiho...
Ich habe nur eine kleine Frage, wie muss ich die Einstellungen ändern damit die gesammelten xp nie verfallen?
Ich benutze den NoQuarter 1.2.0 Mod, nur werde ich aus den CVAR's einfach nicht so richtig schlau!
Danke für Antworten!
XP für immer speichern!
-
- Haudegen
- Beiträge: 575
- Registriert: Mi 25. Jun 2008, 20:31
- Alter: 61
- Kontaktdaten:
was verstehst du denn daran nicht?
g_XPSave 15
g_XPSaveFile (Deprecated)
g_XPSaveDirectory /pfad/zum/etserver/noquarter/xpsave
g_XPSaveMaxAge 157680000
g_XPDecay 254
g_XPDecayFloor
g_XPDecayRate
g_maxXP -1
g_XPSave 15
- 0 Disable XP saving
1 Store XP during campaign or map when a client disconnects
2 Don't reset XP to the pre-map start values on a map restart, shuffle, etc..
4 Don't reset XP after campaign or map ends
8 Force the disconnection of clients with the same GUID as the connecting client. This is useful in saving the stored XP of players with unreliable network connections since they should still get their stored XP even if reconnecting immediately with a new IP address
g_XPSaveFile (Deprecated)
- (Deprecated)
g_XPSaveDirectory /pfad/zum/etserver/noquarter/xpsave
- Sets the directory where you want XPSave to store data in. This directory is NOT a relative path, but an absolute path. If run a hosted game server and don't know a valid value for 'g_XPSaveDirectory' ask your provider for absolute path.
also den kompletten pfad angeben /pfad/zum/etserver/noquarter/xpsave
g_XPSaveMaxAge 157680000
- The number of seconds that must pass without a connection from this player before XPSave forgets their XP.
also die zeit in sekunden angeben 157680000=5jahre
g_XPDecay 254
- Decays players' XP on the server when set to 1. This feature is mainly used with the g_XPSave 4 flag which allows XP to continue building forever.
1 Enable XP Decay
2 Do not decay a player's XP when they are disconnected from the server.
4 Do not decay a player's XP for the class they are currently playing as.
8 Do not decay a player's XP while they are spectating
16 Do not decay a player's XP during warmup/intermission
32 Do not decay a player's XP when he/she is playing. This means that they are on a Allies or Axis and the game is active.
64 Do not decay a player's Battle Sense XP when he/she is playing.
128 Do not decay a player's Light Weapons XP when he/she is playing.
bei 1 verfallen die XP langsam, bei den anderen optionen laut wiki nicht
g_XPDecayFloor
- This is the minimum that any particular skill can be reduced to by g_XPDecay.
For example, setting this to 540.0 will ensure that no player will ever lose rank or skill levels due to g_XPDecay.
nur nötig wenn du die xp langsam verfallen lassen möchtest
g_XPDecayRate
- This is the rate (in skill points per second) that XP skill points for EACH skill will decay when g_XPDecay is enabled.
Setting this to 0.2 would result in a player losing 12 points per minute IN ALL SKILLS, so up to 84XP per minute if the player has skill points for each skill.
die "verfallsrate" der xp. nur nötig in zusammenhang mit den beiden optionen da drüber
g_maxXP -1
- This will reset a players XP once their overall XP score reaches it. It useful for servers with XPSave that never resets. Set to -1 to disable
gibt an ob es eine maximalgrenze von xp geben soll. und wenn jemand die erreicht, werdend ie xp von diesem auf 0 zurück gesetzt.
zum deaktivieren -1 benutzen