Ich habe ein Problem mit meiner Autoexec.
Das folgende:
Ich habe mir eine neue Autoexec angelegt, da meine alter für den PoPo war ^^
ich habe die von einem Kollegen von mir im groben übernommen.
Ich starte et und connecte auf einen Server:
dann kommt das folgende Problem:
http://i35.tinypic.com/nq3809.png
Ich habe es mit meiner alten Autoexec getestet und es funktioniert.
Hier ist meine neue evtl könnt ihr mir helfen den Fehler zu finden.
- //-----------------//
// ETconfig //
//-----------------//
// #mx.org //
//-----------------//
// Player: //
//-----------------//
// Bo0om //
//-----------------//
//mem & fps settings
seta com_soundmegs "64"
seta com_crashed "0"
seta com_hunkmegs "1024"
seta com_maxfps "125"
seta forcefps "100"
seta com_zoneMegs "64"
//grafik settings
seta r_fullscreen "1"
seta r_mode "6"
seta r_gamma "3"
seta r_picmip "0"
seta r_picmip2 "0"
seta r_colorbits "32"
seta r_texturebits "16"
seta r_depthbits "24"
seta r_stencilbits "0"
seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
seta r_swapinterval "0"
seta r_intensity "2"
seta r_mapoverbrightbits "2"
seta r_overbrightbits "1"
seta r_dynamiclight "0"
seta r_ignorehwgamma "1"
seta r_wolffog "0"
seta r_dlightBacks "0"
seta r_subdivisions "4"
seta r_inGameVideo "0"
seta r_ext_texture_env_add "0"
seta r_lodcurveerror "250"
seta r_ignoreFastPath "0"
seta r_ignoreGLErrors "1"
seta r_roundImagesDown "1"
seta r_drawfoliage "0"
seta r_simpleMipMaps "1"
seta r_vertexLight "1"
seta r_allowExtensions "1"
seta r_flares "0"
seta r_finish "1"
seta r_lodbias "2" // 0 on high, 1 medium ja 2 low detail
seta r_lodscale "5"
seta r_drawSun "0"
seta r_fastsky "1"
seta r_ext_ATI_pntriangles "0"
seta r_ati_truform_tess "0"
seta r_ati_fsaa_samples "0"
seta r_ext_texture_filter_anisotropic "0"
seta r_flares "0"
seta r_smp "0"
seta r_displayrefresh "75"
seta r_cache "1"
//sound settings
seta s_wavonly "0"
seta s_defaultsound "0"
seta s_mixPreStep "0.05"
seta s_mixahead "0.2"
seta s_khz "44"
seta s_doppler "0"
seta s_separation "0.5"
seta s_musicvolume "0"
seta s_volume "0.2"
//crosshair
seta cg_crosshairAlphaAlt "1.0"
seta cg_drawCrosshair "5"
seta cg_crosshairpulse "0"
seta cg_crosshairSize "44"
seta cg_crosshairHealth "0"
seta cg_crosshairColorAlt "red"
seta cg_crosshairAlpha "1.0"
seta cg_crosshairColor "red"
bind Mouse2 "+weapalt"
bind Mouse3 "+kill"
//blood
seta cg_blinktime "100"
seta cg_showblood "0"
seta cg_bloodDamageBlend "0"
seta cg_bloodTime "0"
seta cg_bloodflash "0"
seta sensitivity "5.12"
//hud settings
seta cg_bobpitch "0"
seta cg_bobup "0"
seta cg_bobyaw "0"
seta cg_runpitch "0"
seta cg_runroll "0"
seta cg_wolfparticles "0"
seta cg_bobroll "0"
seta cg_drawGun "1"
seta cg_popuplimbomenu "0"
seta cg_drawTeamOverlay "2"
seta cg_drawCrosshairNames "1001.0"
seta cg_drawCompass "0"
seta b_popuptime "0"
seta cg_drawFPS "2"
seta cg_fov "90"
seta cg_drawReinforcementTime "1"
seta cg_lagometer "1"
seta cf_wtopshots "1.0"
seta cf_wstats "1.2"
seta cg_noVoiceText "0"
seta cg_noVoiceChats "1"
seta cg_teamChatsOnly "0"
seta cg_drawRoundTimer "1"
seta cl_wwwDownload "1"
seta cl_allowDownload "1"
//etpro
seta b_popuptime "0"
seta b_althud "2"
seta b_althudflags "4"
seta b_hitsounds "1"
seta b_drawranks "0"
seta b_tracers "2"
seta b_goatsound "0"
seta b_drawclock "1"
seta b_fireteamalpha "1"
seta b_simpleItems "0"
seta b_muzzleFlash "0"
seta b_descriptiveTextScale "1"
seta sensitivity "5.12"
//commands
bind \ vstr text1
set text1 vsay cheer ^wVisit^2: ^wwww^2.^wMatrix^2-^wAlliance^2.^worg
//name
bind KP_MINUS "vstr nameswitch"
set nameswitch "vstr name1"
set name1 "name ^wmx^2.^wBo0om^2? ; set nameswitch vstr name2"
set name2 "name ^2#^wPP^2.^wButter^2 <3 ; set nameswitch vstr name3"
set name3 "name ^yD^ve^yi^vn^ye^v_^yM^vu^yd^vd^ya ; set nameswitch vstr name1"
//fight
bind KP_PLUS "vstr crosssensitoggle"
set near "seta cg_crosshairSize 30;cg_drawcrosshair 3;sensitivity 8.5;cg_fov 110;set crosssensitoggle vstr far;echo ^2Mode: ^1|Nahkampf|"
set far "seta cg_crosshairSize 40;cg_drawcrosshair 5;sensitivity 6.5;cg_fov 90;set crosssensitoggle vstr near;echo ^2Mode: ^1|Fernkampf|"
set crosssensitoggle "vstr far"
//klassen & teamwahl
bind KP_Uparrow "class m 1; vstr say_klasse_1"
set say_klasse_1 "say_team ^2[^wNext Spawn^2: ^wMedic^2|^wSMG^2]"
bind KP_5 "class e 1; vstr say_klasse_2"
set say_klasse_2 "say_team ^2[^wNext Spawn^2: ^wEngineer^2|^wSMG^2]"
bind KP_Downarrow "class c 2; vstr say_klasse_3"
set say_klasse_3 "say_team ^2[^wNext Spawn^2: ^wCovert Ops^2|^wFG42^2]"
bind KP_PGDN "class f 1; vstr say_klasse_5"
set say_klasse_5 "say_team ^2[^wNext Spawn^2: ^wField ops^2|^wSMG^2]"
bind KP_Leftarrow "team r; vstr say_team_r"
bind KP_Rightarrow "team b; vstr say_team_b"
bind KP_End "team s; vstr say_team_s"
set say_team_r "say ^2[^wTeam^2: ^wAxis^2]"
set say_team_b "say ^2[^wTeam^2: ^wAllies^2]"
set say_team_s "say ^2[^wTeam^2: ^wSpectator^2]"
//spawntimer
bind F1 timerset 15
bind F2 timerset 20
bind F3 timerset 25
bind F4 timerset 30