Server läuft aber nich in der Serverliste ???

Alles rund um das scripten und Server aufsetzen
Antworten
lestard
Grünschnabel
Grünschnabel
Beiträge: 7
Registriert: So 15. Okt 2006, 14:00

Server läuft aber nich in der Serverliste ???

Beitrag von lestard »

Hallöchen,

also ich habe folgendes Problem:

wenn ich meinen Gameserver mit Mod ET-Pro starte und denn ins Game gehe und die Serverliste durchsehe ist er auch gelistet, mach ich den Refresh ist der wieder wech aber er iss online und über IP kommt man auch drauf. Weiß da wer wo der fehler liegen könnt??
Also in der cfg habe ich folgendes drinn:

//Master Server

set sv_master1 "etmaster.idsoftware.com"
set sv_master2 "master.gamespy.com:27900"
set sv_master3 "master0.gamespy.com"
set sv_master4 "clanservers.net"
set sv_master5 "master3.idsoftware.com"
set sv_master6 "wolfmaster.idsoftware.com"
set sv_master7 "master.kali.net"
set sv_master8 "clanservers.net"

denke damit sollte es auch eigentlich gehen, wo da noch nen fehrler sein kann weiß ich nich. Ich hoffe mir kann da wer nen Tipp geben.
Ich hab hier ma meine Server.cfg vieleicht siht wer da noch irgend welchelche Fehler.

// PASSWORDS & CLIENTS
set g_password "" // set to password protect the server
set sv_privateclients "0" // if set > 0, then this number of client slots will be reserved for connections
set sv_privatepassword "" // that have "password" set to the value of "sv_privatePassword"
set rconpassword "*****" // remote console access password
set refereePassword "*****" // referee status password
// DL, RATE

set sv_maxRate "25000" // 10000 standard but poor for ET
set sv_dl_maxRate "42000" // increase/decerease if you have plenty/little spare bandwidth
set sv_allowDownload "0" // global toggle for both legacy download and web download
set sv_wwwDownload "0" // toggle to enable web download
set sv_wwwBaseURL "" // base URL for redirection
set sv_wwwDlDisconnected "0" // tell clients to perform their downloads while disconnected from the server
set sv_wwwFallbackURL "" // URL to send to if an http/ftp fails or is refused client side

//Master Server

set sv_master1 "etmaster.idsoftware.com"
set sv_master2 "master.gamespy.com:27900"
set sv_master3 "master0.gamespy.com"
set sv_master4 "clanservers.net"
set sv_master5 "master3.idsoftware.com"
set sv_master6 "wolfmaster.idsoftware.com"
set sv_master7 "master.kali.net"
set sv_master8 "clanservers.net"

// MOTD ETC

set sv_hostname "Zero Cool Clan Berlin" // name of server here
set server_motd0 "Der ET Clanserver aus" // message in right corner of join screen here
set server_motd1 "Berlin"
set server_motd2 "www.Zero-Cool-Clan.de"
set server_motd3 "Seit fair zu den anderen!!"
set server_motd4 "Have Fun!!"
set server_motd5 "Wir suchen Member!"

// MISC SETTINGS

set g_heavyWeaponRestriction "100"
set g_antilag "1"
set g_altStopwatchMode "0"
set g_autofireteams "1"
set g_complaintlimit "6"
set g_ipcomplaintlimit "3"
set g_fastres "0"
set g_friendlyFire "1"
//set g_gametype "4" // Game type should be set from map rotation script
set g_minGameClients "8"
set g_maxlives "0"
set g_alliedmaxlives "0"
set g_axismaxlives "0"
set g_teamforcebalance "1"
set g_noTeamSwitching "0"
set g_voiceChatsAllowed "4"
set g_doWarmup "0"
set g_warmup "30"
set g_spectatorInactivity "0"
set sv_floodProtect "1"
set sv_allowDownload "1"
set sv_pure "1"
set sv_minping "0"
set sv_maxping "0"
set match_latejoin "1"
set match_minplayers "4"
set match_mutespecs "0"
set match_readypercent "100"
set match_timeoutcount "0"
set match_warmupDamage "1"
set team_maxplayers "0"
set team_nocontrols "1"
set pmove_fixed "0"
set pmove_msec "8"

// LMS ONLY SETTINGS

set g_lms_teamForceBalance "1"
set g_lms_roundlimit "3"
set g_lms_matchlimit "2"
set g_lms_currentMatch "0"
set g_lms_lockTeams "0"
set g_lms_followTeamOnly "1"

// VOTING

set g_allowVote "1"
set vote_limit "5"
set vote_percent "50"
set vote_allow_comp "1"
set vote_allow_gametype "1"
set vote_allow_kick "1"
set vote_allow_map "1"
set vote_allow_matchreset "1"
set vote_allow_mutespecs "1"
set vote_allow_nextmap "1"
set vote_allow_pub "1"
set vote_allow_referee "0"
set vote_allow_shuffleteams "1"
set vote_allow_swapteams "1"
set vote_allow_friendlyfire "1"
set vote_allow_timelimit "0"
set vote_allow_warmupdamage "1"
set vote_allow_antilag "1"
set vote_allow_balancedteams "1"
set vote_allow_muting "1"

// PUNKBUSTER

// sv_punkbuster is a readonly variable. Use +set sv_punkbuster on command line or use the command pb_sv_enable in the console
pb_sv_enable

// LOGGING

set g_log "etserver.log" // Game logging
set g_logsync 0
set logfile 0 // Console logging ( 1: enable 2: enable and sync )

// MAP ROTATION

exec campaigncycle.cfg // Campaign mode
//exec objectivecycle.cfg // Objective mode
//exec lmscycle.cfg // Last Man Standing mode

// WATCHDOG

// in case the game dies with an ERR_DROP
// or any situation leading to server running with no map
//set com_watchdog 10 // defaults 60
set com_watchdog_cmd "exec campaigncycle.cfg" // defaults to quit

map oasis


Greatz Lestard
Benutzeravatar
WoodSTokk
Helpdesk
Helpdesk
Beiträge: 2634
Registriert: Fr 6. Dez 2002, 03:09
Wohnort: Wien/Österreich/Europa/Erde
Alter: 53

Beitrag von WoodSTokk »

Welche IP's hat der Rechner der den ET-Server hostet?
Hängt der Rechner auf dem der ET-Server läuft direkt am i-net oder steht der hinter einem Router?
Du scheisst es nicht zu wetzen
Testserver: @peStable (95.129.206.243:27960)
Antworten