logfile opened on Tue Jul 18 21:54:31 2006
...detecting CPU, found Intel Pentium III
Bypassing CD checks
----- Client Initialization -----
Cmd_AddCommand: map_restart already defined
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...assuming 'gl/openglv5.dll' is a standalone driver
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\system32\gl/openglv5.dll.dll' ): succeeded
...setting mode 3: 640 480 FS
...using desktop display depth of 32
...calling CDS: ok
...registered window class
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...1 PFDs found
...hardware acceleration found
...PIXELFORMAT 1 selected
...creating GL context: succeeded
...making context current: succeeded
Initializing OpenGL extensions
...GL_EXT_texture_compression_s3tc not found
...using GL_EXT_texture_env_add
...using WGL_EXT_swap_control
...GL_ARB_multitexture not found
...using GL_EXT_compiled_vertex_array
...ignoring WGL_3DFX_gamma_control
...GL_ATI_pn_triangles not found
...GL_NV_fog_distance not found
GL_VENDOR: METABYTE/WICKED3D
GL_RENDERER: 3Dfx Interactive Voodoo(tm)
GL_VERSION: 1.1
GL_EXTENSIONS: GL_EXT_abgr GL_EXT_bgra GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_shared_texture_palette GL_EXT_vertex_array WGL_EXT_swap_control 3DFX_set_global_palette GL_EXT_point_parameters GL_EXT_texture_env_add GL_SGI_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_EXT_texture_edge_clamp WGL_EXT_extensions_string WGL_ARB_extensions_string WGL_3DFX_gamma_control WGL_EXT_gamma_control
GL_MAX_TEXTURE_SIZE: 256
GL_MAX_ACTIVE_TEXTURES_ARB: 0
PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
MODE: 3, 640 x 480 fullscreen hz:85
GAMMA: software w/ 0 overbright bits
CPU: Intel Pentium III
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
picmip2: 2
texture bits: 0
multitexture: disabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: disabled
ATI truform: disabled
NV distance fog: disabled
Initializing Shaders
...loading 'scripts/ai.shader'
...loading 'scripts/alpha.shader'
...loading 'scripts/blacksmokeanim.shader'
...loading 'scripts/blacksmokeanimb.shader'
...loading 'scripts/characters.shader'
...loading 'scripts/clipboard.shader'
...loading 'scripts/common.shader'
...loading 'scripts/cursorhints.shader'
...loading 'scripts/decals.shader'
...loading 'scripts/eerie.shader'
...loading 'scripts/expblue.shader'
...loading 'scripts/explode1.shader'
...loading 'scripts/fijets.shader'
...loading 'scripts/firest.shader'
...loading 'scripts/flamethrower.shader'
...loading 'scripts/funnel.shader'
...loading 'scripts/gfx.shader'
...loading 'scripts/heat.shader'
...loading 'scripts/lights.shader'
...loading 'scripts/liquid.shader'
...loading 'scripts/maxx.shader'
...loading 'scripts/menu.shader'
...loading 'scripts/metal.shader'
...loading 'scripts/models.shader'
...loading 'scripts/netest.shader'
...loading 'scripts/oldwolf.shader'
...loading 'scripts/organics.shader'
...loading 'scripts/particle.shader'
...loading 'scripts/q3view.shader'
...loading 'scripts/sfx.shader'
...loading 'scripts/signs.shader'
...loading 'scripts/skin.shader'
...loading 'scripts/sky.shader'
...loading 'scripts/solo.shader'
...loading 'scripts/surfaces.shader'
...loading 'scripts/terrain.shader'
...loading 'scripts/test.shader'
...loading 'scripts/twiltb.shader'
...loading 'scripts/twiltb2.shader'
...loading 'scripts/ui.shader'
...loading 'scripts/ui_hud.shader'
...loading 'scripts/ui_notebook.shader'
...loading 'scripts/ui_wolf.shader'
...loading 'scripts/viewflames.shader'
...loading 'scripts/walls.shader'
...loading 'scripts/z_light.shader'
----- finished R_Init -----
------- sound initialization -------
Initializing DirectSound
locked hardware. ok
------------------------------------
----- Sound Info -----
sound system is muted
1 stereo
32768 samples
16 samplebits
1 submission_chunk
22050 speed
0xa408060 dma buffer
No background file.
----------------------
Sound memory manager started
Parsing menu file:ui/main.menu
r_rmse of 0.000000 has saved 12kb
Parsing menu file:ui/setup.menu
Parsing menu file:ui/controls.menu
Parsing menu file:ui/cdkey.menu
Parsing menu file:ui/system.menu
Parsing menu file:ui/options.menu
Parsing menu file:ui/credit.menu
r_rmse of 0.000000 has saved 204kb
r_rmse of 0.000000 has saved 252kb
r_rmse of 0.000000 has saved 264kb
Parsing menu file:ui/connect.menu
Parsing menu file:ui/quit.menu
Parsing menu file:ui/vid_restart.menu
Parsing menu file:ui/snd_restart.menu
Parsing menu file:ui/rec_restart.menu
Parsing menu file:ui/default.menu
Parsing menu file:ui/error.menu
Parsing menu file:ui/serverinfo.menu
Parsing menu file:ui/quitcredit.menu
Parsing menu file:ui/resetscore.menu
Parsing menu file:ui/multiplayer_pop.menu
Parsing menu file:ui/play.menu
Parsing menu file:ui/load.menu
Parsing menu file:ui/briefing.menu
UI menu load time = 1197 milli seconds
Parsing menu file:ui/ingame.menu
Parsing menu file:ui/ingame_controls.menu
Parsing menu file:ui/ingame_options.menu
Parsing menu file:ui/ingame_system.menu
Parsing menu file:ui/ingame_leave.menu
Parsing menu file:ui/ingame_player.menu
Parsing menu file:ui/ingame_load.menu
Parsing menu file:ui/ingame_save.menu
Parsing menu file:ui/in_vid_restart.menu
Parsing menu file:ui/in_snd_restart.menu
Parsing menu file:ui/in_rec_restart.menu
Parsing menu file:ui/notebook.menu
Parsing menu file:ui/clipboard.menu
Parsing menu file:ui/bookz.menu
Parsing menu file:ui/bookv.menu
Parsing menu file:ui/bookp.menu
Parsing menu file:ui/pregame.menu
Parsing menu file:ui/test.menu
Parsing menu file:ui/ingame_help.menu
UI menu load time = 759 milli seconds
--- Common Initialization Complete ---
Working directory: D:\Games\Return to Castle Wolfenstein
HACK: approxmimating cinematic for Rage Pro or Voodoo
Wo sehe ich denn bei dxdiag.exe ob OpenGl installiert ist? Mit DirektX scheint alles in Ordnung zu sein. Hätte davon sonst auch noch ein logfile anzubieten
