Hier noch einige zusaetzliche Informationen (falls die helfen): GL_MAX_TEXTURE_SIZE: 4096 GL_MAX_ACTIVE_TEXTURES_ARB: 4 PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits) MODE: 8, 1280 x 1024 fullscreen hz:N/A GAMMA: software w/ 0 overbright bits CPU: rendering primitives: single glDrawElements t...